Let’s talk more about editors for code; Visual Studio is a great tool and one of the first I used when I started working with Unity.
It’s not the only option, especially if you may not be working on a computer that doesn’t use Bill’s operating system, so I’ll leave you with some alternatives.
One of the best IDEs I have used. JetBrains products are lovely and have the answer to all problems. Even at the configuration level, they are effortless to manage. One flaw with Rider is that it really makes everything too simple and then that it is not free. It is available for Mac and Windows.
Entering the Apple world, Xcode is an IDE developed by Apple that supports many programming languages, including C++. It is mainly used for developing applications for Apple platforms but can also be used for development with Unreal Engine.
Visual Studio Code
Visual Studio Code is an open-source code editor that allows us, through appropriate plugins made by the community, to work with any language. C++ and Unreal Engine fall among these plugins.
It is an excellent option for developers looking for a lightweight and customizable code editor.
Completely free and available for any operating system.
I prefer to mention only these three, but they are only some of the ones; many editors are more or less customizable according to your preferences.
In the last few years, I worked a lot with Visual Studio Code because of its simplicity and the possibility of a single tool for several programming languages and because I often worked with the Mac.
I hope you found this article useful.
See you in the next article🚀.