Project update: waves of enemies

This week I am less satisfied with my results, the goal was to finish this game. Unfortunately, I was unable to do so.

The challenge of the tasks chosen along with the little time I was able to carve out this week affected my work.

I have added:
1. A new power-up that takes away your ammo
2. The possibility to attract power-ups to yourself by pressing the ‘C’ key
3. Enemies shooting at power-ups will destroy them

Finally, I have revised the system of spawn and implemented a system to waves that still deserves a little revision

To wrap up the project, I’d like to include a large enemy to defeat and fix some UI elements.

Very close to completion