New projects, new engine.
Aware that I am late with this article, but a lot has changed in the last few months.
The past year has been full of news. I left my friends and the company where I worked until June to move to Canada, more precisely to Montreal.
The next six months flew by, I liked the city right away, and I was happy to have solved all my visa problems and to stay there as long as possible.
After several months I decided to switch to Unreal Engine, and it was time. I have quite a challenge ahead of me; in the coming months, you will see many more articles about Unreal Engine 5. Just as I did for Unity, I will start with the basics.
This doesn’t mean I’m abandoning Unity; I still have some open freelance projects that I can’t talk about yet. And hopefully, soon, I will get into working with shaders, and for convenience and practicality, I will use Unity initially.
I don’t want to bring only articles-guides, but I would like to share my progress within the projects I will also be doing with the help of external collaborations.
I am very excited about all that I am starting to do. I always hope to keep you from my articles.
See you in the next article🚀.