Andrea AlicinoBlueprint TipsThis article shares some common tips for working with blueprints. These tips help keep the blueprints organized and easily readable…Jan 26Jan 26
Andrea AlicinoGame Mode & Game InstanceTwo key concepts within Unreal Engine are “Game Mode” and “Game Instance,” which play crucial roles in managing game execution and managing…Jan 25Jan 25
Andrea AlicinoAnimation BlueprintI am resuming my journey in animation today. Let’s talk about animation blueprint(ABP).Jan 24Jan 24
Andrea AlicinoAnimation: Blend SpaceIn this article, we see how to use already-created animations. The first step is to create a Blend Space, which we will then use within an…Jan 23Jan 23
Andrea AlicinoFirst StepsWe begin by literally taking our first steps in Unreal Engine. Our goal for the day is to exploit the essential components of Unreal Engine…Jan 22Jan 22
Andrea AlicinoBlueprints & C++Unreal Engine offers a powerful and flexible development environment. Programmers can choose between using visual Blueprints and the more…Jan 19Jan 19
Andrea AlicinoAssetsTo create a video game or even a prototype, we need assets to put into our game to give it a visual and sound appeal of what we want to…Jan 18Jan 18
Andrea AlicinoGit LFS and .gitattributesGit Large File Storage (Git LFS) is an extension to Git that allows large files to be managed efficiently within a Git repository. Combined…Jan 17Jan 17
Andrea AlicinoMaking a good startLet’s start with the basics. The first steps are to create a new project with Unreal Engine and set up a git repository associated with the…Jan 16Jan 16
Andrea Alicino2024: new projectsWith the beginning of a new year, I want to start a new project and share its development here.Jan 15Jan 15